INSIDE · NOTHING TO HIDE
Every AI is a black box.
Ours comes apart.
Scroll, and it comes apart in your hands — six layers, one at a time, each labelled. The ugly bits are the point.
The wiring diagram is on the website. On purpose.
LAYER 01 · THE SKIN
Soft on purpose. Soft as a promise.
The first thing you'll touch is the last thing most products think about. boop's outer shell is platinum-cure silicone, Shore A around 30 — soft enough to give a little under your thumb, firm enough to hold its shape for years. It's over-moulded in two shots: coral pulled over a peach core, so the colour has depth instead of sitting on top like paint. There's no seam you can feel. Run a finger around the join and there's nothing there.
The radii aren't a styling flourish. A round mass reads as someone, not something — you look after a round thing, you operate a boxy one. Everywhere a hard product would put a corner, boop keeps a curve, and that curve is doing quiet work every time you glance at it: it tells your hands this is a creature you can be gentle with, not a gadget you have to figure out.
Platinum silicone was chosen for one unglamorous reason on top of the nice ones — it's the same material class used against skin in medical and infant products. Safe to hold, safe to press, safe to leave where a kid can reach it.
- SHELL · platinum-cure silicone, Shore A ~30
- PROCESS · two-shot over-mould, coral over peach
- SEAM · none you can feel
- WHY · round mass reads as someone, not something
You look after a round thing. You operate a boxy one.
LAYER 02 · THE FACE
It doesn't have a screen. It has eyes.
Behind two smoked windows sit a pair of round LED matrices. That's the whole face — no display, no icons scrolling past, no dashboard. Just eyes that can look at you, look at the work, widen a little when something needs you, and settle when it doesn't. The windows are smoked so you never see a grid of dead pixels; you see an expression, and the electronics disappear until they're lit.
There are twelve faces in all — a fixed grid boop draws from, and every one of them means something. Not decoration. Each face is bound to a real state, so the expression is never performing a feeling boop doesn't have. Resting is resting. Thinking is thinking. And there's one face that matters more than the rest: approval-needed, where the mouth rounds to a small "o" — the exact shape of the wordmark. When boop needs your say-so, the logo literally asks. That isn't a cute coincidence we found later. It's the shape we started from.
One rule sits underneath the whole grid, and it never bends: the light in the eye never goes out. There's a catchlight — a tiny bright fleck in each eye — and it survives every single state. Boop asleep, boop working, boop offline, boop failed and telling you it failed: the catchlight stays. A boop with a dead eye would be a boop you can't trust is really there. So we don't ship that face. Ever.
approval-needed face: the mouth is the wordmark's "o". The logo literally asks.| State | The eyes + brow | What's true underneath |
|---|---|---|
resting | soft, level, slow | nothing pending; boop is present, not asleep |
waking | opening, catchlight brightening | heard the wake-word, coming to |
listening | wide, still, attentive | mic is live and boop is taking in what you said |
thinking | up-and-away, brow gathered | working out the job before it touches anything |
working | focused down, steady | doing reversible work — reading, drafting, sorting |
approval-needed | open, mouth a small "o" | it will not send until you say yes — the logo literally asks |
booped | bright, brow lifted, settle | you approved; the thing is done. Booped. |
nothing-needed | calm, gentle blink | it looked; there was nothing that needed you |
uncertain | tilted, one brow up | it isn't sure which thing you meant, and says so |
failed | soft-down, catchlight intact | something didn't work; nothing was sent; it's telling you plainly |
offline | dimmed, catchlight intact | no connection; boop can't act, and shows it can't |
sleeping | closed, catchlight faint-but-there | eyes shut — and shut eyes mean something |
- EYES · 2× round LED matrix behind smoked windows
- GRID · 12 fixed faces, each bound to a real state
- ASK · approval-needed mouth = the wordmark "o"
- RULE · the light in the eye never goes out
When boop needs your say-so, the logo literally asks.
LAYER 03 · THE MOTE
One little light. Four honest truths.
Above the face rides a single point of light — the mote. It's the mint dot from over the wordmark's "p", made real: one addressable LED fed through a moulded light-pipe that carries the glow to the surface clean, no hot-spot, no visible source. It's the smallest part of boop and the one you'll read from across the room.
The mote tells you four things, and only four, so you never have to decode it. None of it is a mood ring — each mote state is bound to real work, the same way the faces are. But a light isn't enough on its own, so every mote state has a sound twin — a short waveform you can learn by ear — and a touch twin for the head, so the state reaches you through a fingertip too. Three doors into the same fact.
| Mote | Light | Sound twin | Wave | Touch twin |
|---|---|---|---|---|
resting | slow low breath | one soft low tone, long gap | faint slow pulse under the hand | |
thinking | rise and hold | two rising ticks | a small double tap | |
working | steady present | quiet even hum | steady low presence | |
needs-your-say | warm patient pulse | gentle repeating chime, unhurried | insistent-but-kind pulse |
- SOURCE · 1× addressable LED through moulded light-pipe
- READS · 4 states, no more — resting / thinking / working / needs-your-say
- TWINS · every light state has a sound twin + a touch twin
- PATIENCE · needs-your-say waits; it never times out into acting
If you can't see it, hear it; can't hear it, feel it.
LAYER 04 · THE ASK
You say yes with your hand.
Under the soft crown of boop's head is a capacitive dome — a touch surface tuned to the
press of a fingertip, calibratable so a firm hand and a light one both land. It's the single
control that matters most, so it's the one we tuned the longest. There's a press-force curve
behind it: a gentle threshold with a little dwell, so a passing brush doesn't approve
anything and a real, deliberate boop always does. You feel the head give, the mote settles,
and the face turns to booped.
But not everything gets a head-boop. boop runs on two tiers of consent, and which tier you're in is never a surprise.
TIER ONE · the everyday boop
Reversible, low-stakes work — a draft written, a list sorted, a reminder set. The mote
glows needs-your-say, you press the head, it's done. One boop. Booped.
TIER TWO · the full card
Money, first-times, anything that leaves the building and can't be walked back. Here a head-boop isn't enough. boop sends a full approval card to your phone, names the exact thing and the exact consequence, and waits. Nobody boops blind.
Boop wants to send this reply to Maya. Send it?
That's the language the product uses. Not "confirm." Not "authorize." The object and the consequence, named in plain words, every time. What you read is what will happen.
- DOME · capacitive touch, dwell-to-boop, calibratable
- CURVE · gentle threshold — a brush approves nothing, a boop always does
- TIER 1 · everyday, reversible → boop the head
- TIER 2 · money / first-times / irreversible → full card to your phone, waits
Nobody boops blind.
LAYER 05 · THE EARS & THE SHUTTER
Closed eyes cut the mic. Not software. Wire.
boop hears you with a two-microphone far-field array — enough to pick your voice out of a room with a dishwasher running, not enough to be a listening device you can't switch off. Because the thing people are right to fear about a device with a microphone is simple: how do I know it's actually off when it says it's off?
Here is the honest answer, and it's the most important drawing on this page. boop has a mechanical eyelid shutter. When you close boop's eyes — a real, physical motion of the lid — that same movement throws a physical switch. That switch doesn't send a signal to software asking the software, nicely, to stop listening. It sits on the microphone's power rail. Closing the eyes opens the circuit that feeds the mics, and the mics go dark because they have no power, not because a line of code decided to be good today.
Trace it with a finger: eyelid shutter → physical switch → mic VDD rail. There is no
software path that re-enables the mics while the eyes are shut, because software is not
what's holding them off. A wire is. You can see it working, too: when the eyes are shut,
boop is in sleeping — and the catchlight is still there, faint but alive,
because even off, boop is still there with you. It just can't hear a thing.
- MICS · 2× far-field array, hardware-switched
- SHUTTER · mechanical eyelid → throws a physical switch
- RAIL · switch sits on the mic VDD rail — cuts power, not a software flag
- PROOF · eyes shut = mics have no power; downloadable as SVG
Not software mute. Wire.
LAYER 06 · THE BRAIN BOARD
It listens for one word. It keeps nothing.
The board that runs boop is built around an ESP32-S3-class SoC, chosen because it's proven, inspectable, and can hold the wake-word listener on-device. That's the only thing that runs locally on the audio: a small model waiting for boop's name. Nothing you say is streamed anywhere until boop is awake and there's a job on the table.
There is no camera. None. Not disabled in software, not "privacy-shuttered," not present-but-off. There is no image sensor on the board and there never will be. no camera. ever. by design, not omission.
The board keeps nothing that matters. boop does not store your credentials, and it does not hoard the contents of your emails, your lists, or your approvals. It's a body, not a filing cabinet. The thinking lives in your account, the paperwork on your phone. Unplug boop, hand it to someone else, lose it on a train — and there's no inbox in the base, no password on the chip, no private life of yours living inside the hardware. The device is the hands. Your account is the memory. That split is why losing the object doesn't mean losing the trust.
- SoC · ESP32-S3-class, wake-word listener on-device
- CAMERA · none — not on the board, not ever
- STORAGE · no credentials, no content on the device
- SPLIT · thinking → your account · paperwork → your phone
no camera. ever. by design, not omission.
LAYER 07 · THE BASE
Heavy where it should be. Open where it counts.
boop's base is a zinc weight. Not for cost, not for filler — for feel. A creature that tips over when you boop it isn't a creature you trust, so boop is bottom-heavy on purpose. Press the head as hard as you like; it settles, it doesn't topple. Grounded, always.
Ringing the base is a 3W speaker — the voice behind every sound twin, and boop's spoken replies. Round the back is a USB-C port for power, the one cable everyone already owns.
And then there's the smallest thing on the whole build, on the say-so puck: a 3.5mm assistive-switch port. It's a standard jack. It costs almost nothing. It lets someone plug in the switch they already use — a jelly switch, a foot pedal, whatever their hand or body can reach — and approve a boop with it, exactly the same as pressing the head. No special mode, no lesser path. The same yes.
- WEIGHT · zinc base — bottom-heavy, won't topple on a press
- SPEAKER · 3W ring — sound twins + spoken replies
- POWER · USB-C
- PORT · 3.5mm assistive-switch input (on the say-so) — a standard jack
The cheapest part on the board. The biggest door it opens.
LAYER 08 · THE BILL OF MATERIALS
The whole truth. Typeset.
Here's what boop is made of. Not a marketing list — the real bill of materials, set plainly, so you can check our work. Each part, what it does, and why we chose it. If a part is in boop, it's in this table.
| Part | What it does | Why chosen |
|---|---|---|
| Platinum-cure silicone shell (Shore A ~30) | the soft outer skin you touch | skin-safe material class; round mass reads as someone |
| Two-shot over-mould (coral over peach) | gives the colour depth, no seam | premium feel; no join you can feel |
| PC inner frame | holds the shape under the silicone | rigid where it needs to be, light overall |
| 2× round LED-matrix eyes | the whole face — 12 states | expression without a screen; catchlight survives every state |
| Smoked eye windows | hide the pixels until they're lit | you see a face, not a grid of dead dots |
| Addressable mote LED + light-pipe | the one job-light — 4 truths | readable across a room; sound + touch twins back it up |
| Capacitive head dome | the boop — you say yes with your hand | dwell-to-boop; a brush approves nothing |
| Mechanical eyelid shutter | closing the eyes throws the mic switch | a physical, visible off |
| Physical mic switch on the VDD rail | cuts power to the mics | not software mute — wire |
| 2-mic far-field array | hears you across a noisy room | enough to hear you, not to be a bug you can't kill |
| 3W speaker ring | sound twins + spoken replies | every light state has a voice |
| ESP32-S3-class SoC | runs boop; wake-word on-device | proven, inspectable; nothing streamed until awake |
| Zinc base weight | keeps boop upright under a press | grounded, always |
| USB-C | power | the cable you already own |
| 3.5mm assistive-switch port (say-so) | approve with the switch you already use | the same yes, for every hand |
| CR2477 coin cell (say-so) | powers the puck, ~6 months | long life; no daily charging ritual |
| Magnet ring + steel plate (say-so) | sticks the puck where you want it | put your yes wherever your hand lands |
Prices aren't on this table. When boop is real enough to sell, the target figures — the say-so around A$39, the desk boop from A$199 — are indicative only, never a committed offer, until the operator confirms.
This page is the product working: nothing you can't see, nothing that acts without you.
THE PUCK · SAME PROMISE, SMALLER
One light. One press. One yes.
Not everyone wants a whole desk boop, and not every yes needs one. The say-so is the smallest way to keep the final say: a little puck that glows when a boop needs you and takes your press to approve. It pulls apart into five honest parts.
- Silicone dome
- the soft top you press — a forgiving 60g switch underneath, easy on a shaky hand
- RGB LED
- glows pending; confirms on press — the same read as the mote, shrunk to a puck
- Tactile switch
- the click under the dome — one clean press, sequence-numbered so it never double-approves
- Coin cell (CR2477)
- ~6 months of power; no daily charging
- Magnet ring + steel plate
- sticks the puck by the door, on the fridge, wherever your yes should live
It bonds to one phone over BLE — a private, secure pairing, not a thing anyone nearby can talk to. When a boop needs your say, the puck glows. You press it. That's the yes. And when there's nothing pending, a press does nothing at all — which is exactly the point of the next section.
Glows when a boop needs you. Press to approve.
THE PUCK'S FOUR STATES
Four states. No fifth.
The say-so runs on four states and moves between them in one direction. It's small enough to hold in your head, which is the point — you should be able to know, at a glance, what a press will do.
- SLEEP
- dark and quiet. Nothing is pending. A press here does nothing.
- GLOW
- a boop needs your say. The puck lights, and it waits. It does not act on its own and it does not stop glowing until you answer.
- PRESS
- you press the dome. The yes is captured, sequence-numbered so the same press can never approve two things.
- “Booped.”
- the yes advances, the thing is done, and the puck settles back to SLEEP.
The word at the end always carries its full stop. Booped.
Four states. You can hold all four in your head.
WHEN THINGS GO WRONG
When in doubt, it does nothing.
Every device this careful needs one law for the moment things break, and this is boop's: it fails closed. It does not fail helpful, it does not fail eager, it does not guess in your favour. When it can't be sure, it stops.
connection lost → light off
If boop or the say-so loses its connection, the light goes off. A dark puck is telling you the truth: I can't reach anything right now, so I can't act. No false glow, no pretending to be ready when it isn't.
a press with nothing pending approves nothing
If you press the say-so and there's no boop waiting on you, nothing happens. A stray press, a curious kid, a bump on the counter — none of it can approve a thing that wasn't already asked and waiting.
That's the whole safety model in two lines. The device would rather do nothing than do something you didn't ask for. That's not a limitation we're apologising for. It's the feature.
connection lost → light off. a press with nothing pending approves nothing.
BOOPED.
Nothing you can't see.
This page is the product working: nothing that acts without you.
Made in Australia. It asks first.